An online version of their summer camp for kids from 12 to 18 years old who are unable to attend the in-person summer camp due to cost and time reasons.
We gathered quality data research conducting some interviews and we received quantity data from a survey we designed.
Kids are willing to learn languages but in Summer their motivation decrease.
- Kids learn languages playing video-games following the story and reading instructions.
- Kids from 12 to 18 use mobile devices every day.
An educational platform that works as a videogame and it allows kids to learn while playing alone and with others.
User Journey Opportunities
User Stories & Flow
Concept Testing (prototyped in Marvel)
The idea was to create something so crazy and colourful that the user wanted to play over and over again. We added some chiptune music to the mix to spice up the project even more.
High Definition Prototype